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- The Field -- The field for 4-on-4 Beach Ultimate
is a rectangular area with the dimensions of 50 yards (46 m) in overall
length by 30 yards (27 m) side. Each endzone is 8 yards (7.5 m) deep.
- Start of the game -- The captains of each team
will choose a representative to "Lag" the disc. One representative of each
team will throw the disc from the back of the end zone, trying to get it
closer to the back of the opposite end zone without the disc going over
the line. Both representative throw the disc at the same time on a count
of three. If both disc go over the line, then the closer to the back line
wins the choice of either starting on offence, or select which endzone to
defend.
- Movement of the disc and the players -- The disc can
be thrown from one player to another in any direction. A player may not
run while in possession of the disc.
- Possesion -- The person with the disc has 6
seconds to throw the disc to a team mate. The defender guarding the
thrower counts the seconds out loud ("stall one, stall two, stall
three...").
- Change of possession -- A turnover results whenever
one of the following items occur:
- the disc touches the ground (also when knocked down by the defense)
- the disc is caught outside the field
- the disc is intercepted by an opposing player
Upon a turnover the defense immediately takes possession of the disc
and becomes the offense.
- Scoring -- A goal, worth 1 point, is scored when a
player throws the disc to a teammate and it is successfully caught within
the confines of the endzone of attack. Two points are scored when a
player throws a completed pass from within their defending endzone to
within their attacking endzone. Play is initiated after each score.
- Initiate Play -- Each new point begins again with
both teams lining up on the front of their respective endzone line with
the team that just scored throwing the disc to the other team. All
pulls must be an inverted type throw of the disc (upside down, hammer,
scuber, etc.). When the disc is pulled it shall be at least 91 degrees
(perpendicular) to the ground.
- Non-contact -- Beach Ultimate is a non-contact sport.
A foul occurs when contact is made.
- No Referees -- The sport is self-officiated. All
fouls are called by the player(s) involved. When a foul results in loss of
possession, the play is stopped and resumed as if possession was not lost.
If the player committing the foul disagrees with the foul call, the play
is redone.
Spirit of the Game
The Spirit of the Game is not so much a rule, but an attitude... a way of
playing. It relies upon a spirit of sportsmanship that places the
responsibility for fair play on the players themselves. Highly competitive
play is encouraged, but never at the expense of mutual respect between
players. The Spirit of the Game is one of the fundamental beliefs of the
Beach Ultimate sport. Without it the game looses it charm. The Spirit must
exist!
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