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- The Field -- The field for 4-on-4 Beach Ultimate
is a rectangular area with the dimensions of 50 yards (46 m) in overall
length by 30 yards (27 m) side. Each endzone is 8 yards (7.5 m) deep.
- Start of the game -- The captains of each team will
choose a representative to "Lag" the disc. One representative of each team
will throw the disc from the back of the end zone, trying to get it closer to
the back of the opposite end zone without the disc going over the line. Both
representative throw the disc at the same time on a count of three. If both
disc go over the line, then the closer to the back line wins the choice of
either starting on offence, or select which endzone to defend.
- Movement of the disc and the players -- The disc can be
thrown from one player to another in any direction. A player may not run while
in possession of the disc.
- Possesion -- The person with the disc has 6 seconds to
throw the disc to a team mate. The defender guarding the thrower counts
the seconds out loud ("stall one, stall two, stall three...").
- Change of possession -- A turnover results whenever one
of the following items occur:
- the disc touches the ground (also when knocked down by the defense)
- the disc is caught outside the field
- the disc is intercepted by an opposing player
Upon a turnover the defense immediately takes possession of the disc and
becomes the offense.
- Scoring -- A goal, worth 1 point, is scored when a player
throws the disc to a teammate and it is successfully caught within the
confines of the endzone of attack. Two points are scored when a player
throws a completed pass from within their defending endzone to within their
attacking endzone. Play is initiated after each score.
- Initiate Play -- Each new point begins again with both
teams lining up on the front of their respective endzone line with the team
that just scored throwing the disc to the other team. All pulls must be an
inverted type throw of the disc (upside down, hammer, scuber, etc.). When the
disc is pulled it shall be at least 91 degrees (perpendicular) to the ground.
- Non-contact -- Beach Ultimate is a non-contact sport. A
foul occurs when contact is made.
- No Referees -- The sport is self-officiated. All fouls
are called by the player(s) involved. When a foul results in loss of
possession, the play is stopped and resumed as if possession was not lost. If
the player committing the foul disagrees with the foul call, the play is
redone.
Spirit of the Game
The Spirit of the Game is not so much a rule, but an attitude... a way of
playing. It relies upon a spirit of sportsmanship that places the responsibility
for fair play on the players themselves. Highly competitive play is encouraged,
but never at the expense of mutual respect between players. The Spirit of the
Game is one of the fundamental beliefs of the Beach Ultimate sport. Without it
the game looses it charm. The Spirit must exist!
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